
Everybody loves grenades! …At least that is, when you’re not getting blown up by them. Spherack Reloaded as stated offers two types of grenades: Frag grenades and flashbangs. Frag grenades will cause damage to you if you’re nearby when they explode, and flashbangs will temporarily distort your vision and deafen you. (Same with fragmentation grenades if you’re close enough)
A feature I’ve just recently completed is the ability to hide from grenades behind objects. I mean, it only makes sense, right? Our beta testing team had their hands full, throwing grenades and getting blown up by them even though they were behind ten tons of steel walls, and I don’t think they’d be too happy if it was still that way when the game releases later this year.
This is why, I’ve programmed a few functions in that will check to see if you’re behind an object (via x-axis only as of the moment) so this way you’ll be safe if you’re behind some boxes. As stated, it currently only checks on the x-axis, meaning if the grenade is on the roof above you, you’re still screwed, but I plan to get that worked out in the future as well.