One map down!
Saturday, May 31st, 2008Well I’ve finally gotten a map made for the game, who knows if I’ll keep it in and release it for the game, but that’s not to worry about right now because this means something else: I can now start developing game modes! That’s right, now that I have gotten the gameplay engine mostly down and a decent map to work with, I can now start programming in all the deathmatch and explosives stuff. I’m also thinking about including more but I’ll see with that once I get these done. For now, just settle with the small image at the top, but maybe I’ll get you a full look at the map later on, okay?
Additionally, here’s a time line of recent changes since the last blog update (we’re now at development build 29 by the way)




