Posts Tagged ‘Development Blog’

We can open up our own black market!

Monday, March 31st, 2008

…with all these spare arms floating around the screen.

I was working on getting the grenade system to work, and I programmed a few things a bit wrong and ended up with this:

Rather than just having one appear if the player was throwing a grenade, I forgot to throw in a line of code, and in result tons of arms kept being drawn onto the screen endlessly. Some were even moving! My feelings? I’m more disturbed than I am frustrated.